What the other Steve has to say...
                              Knowledge@Wharton spoke with the 57-year-old Wozniak by phone  from his home in Los Gatos, Calif., on a wide range of topics: founding  Apple, his relationship with Steve Jobs, his fascination with pranks,  and his planned upcoming appearances on Kathy Griffin's television  show, "My Life on the D List." An edited version of that conversation  follows. 
                               
                                
                              
                                Steve  Wozniak, or "Woz" as he is commonly called, is best known for  co-founding Apple along with high school friend Steve Jobs. But Wozniak  didn't set out to establish one of the world's most influential  computer companies. His goal early in life was to be an engineer and a  lifelong employee of Hewlett Packard -- and to have enough spare time  to tinker with electronic gadgets. 
                                  It was that desire to design clever electronic devices that led  to many of Wozniak's early inventions. While a student at U.C. Berkeley  in 1971, Wozniak read an Esquire Magazine article on the  "phone phreaks" who illicitly explored the telephone network. He  figured out how to build his own electronic "blue box" to generate the  tones required to make free long distance phone calls. In 1973, he  started the first "dial-a-joke" hotline in the San Francisco Bay Area  out of his home, telling all the jokes himself. While working at  Hewlett Packard, Wozniak continued to design electronic devices in his  spare time, and in 1975 created the first personal computer that used a  keyboard for input and displayed characters on a television screen.  Wozniak would demonstrate his new computing device at meetings of  like-minded Silicon Valley electronics hobbyists known as the Homebrew  Computer Club. Too shy to give a public presentation of his work,  Wozniak would show his engineering feats in informal conversations  following the meetings. 
                                  Wozniak's early entrepreneurial ventures were closely  intertwined with the activities of his high school friend and current  Apple CEO Steve Jobs. It was Jobs, four-and-a-half years younger than  Wozniak, who suggested the two sell Wozniak's "blue box" device to  students in the dorms at Berkeley. While Jobs was working at Atari, he  persuaded Wozniak to design the arcade game Breakout (and, in a story  recounted in Wozniak's autobiography, iWoz, reportedly misled  Wozniak about the amount of the payment they were to split). And most  famously, it was Jobs who realized that rather than merely sharing the  schematics of Wozniak's early designs for a personal computer with  fellow hobbyists, they could assemble the components on a printed  circuit board and sell a complete computer which, following funding  from former Intel executive Mike Markkula, led to the founding of Apple  Computer in 1976. 
                                  While he officially remains an Apple employee, Wozniak's  involvement in the company today is relatively minor. After he was  injured in an accident piloting his private Beechcraft airplane in  1981, Wozniak decided to return to U.C. Berkeley to complete his degree  in electrical engineering. 
                                  In the years following, Wozniak sponsored two Woodstock-like  music festivals known as the US Festivals in 1982 and 1983, taught  computing to grade-school students, and devoted much of his time and  money to philanthropic activities. His current interests include  playing Segway polo -- that is, playing polo while riding the Segway  Personal Transporter in lieu of a horse. 
                                  Wozniak was awarded the National Medal of Technology by the  President of the United States in 1985, was inducted into the Inventors  Hall of Fame in 2000, and received the Heinz Award in Technology, the  Economy and Employment in 2001.
                                  In 2006, Wozniak published iWoz: From Computer Geek to Cult Icon: How I Invented the Personal Computer, Co-Founded Apple, and Had Fun Doing It, about his life before, during and after Apple. 
                                  
                                  Knowledge@Wharton: What got you originally excited about math and science? 
                                  Steve Wozniak: I can't pin it down to an exact  date. I wanted to be like my dad. I'd go to where he worked and see him  hook up wires and get signals to appear on screen. But I wasn't sure I was cut out for that. And then about third grade  my mom practiced flash cards with me in the kitchen. [In] school, we  had a multiplication test and I beat the girls. And the teacher said  that was really strange. So I started thinking, "Woah, I'm good at  math." That was probably the first time I can remember thinking, "Hey, there's something I'm good at." 
                                  K@W: From reading iWoz one gets the sense that you were an "accidental entrepreneur" rather than someone who set out to found a company.
                                  Woz: I was very skilled at a certain kind of  computer design. I could just do magic that other people couldn't do. I  knew I'd build a computer when it was possible. That year [1975] was  the year it was possible.
                                  As far as starting a company -- no, I was so happy with my job [as  an engineer at Hewlett Packard]. I could have been an engineer for the  rest of my life, had enough income to be happy and designed things in  my spare time. That was what drove me. I wanted to show off my design techniques -- and help the world get to this big, revolutionary point. 
                                  K@W: The other thing that comes through in your book is that you're quite the prankster. What about pranks fascinates you so much? 
                                  Woz: I don't know. Some people go to comedy clubs, some watch sitcoms, some watch comedy movies. It just feels good when you laugh! I like cleverness, too -- it's very much like creativity. I admire people when they think of unusual things other people  wouldn't have thought of. But even [when you're] repeating a joke  you've heard, it makes people laugh. 
                                  I grew up at a time when there was no political correctness in  jokes. I told Polish jokes on the first dial-a-joke ever in the Bay  Area. And then the world started saying, "Don't criticize people of  certain nationalities. Don't stereotype." And then it moved [to]:  "Don't even mention their name -- even if you don't criticize them in  any way -- don't mention a word." I have always felt the laughter and humor you generate in people  almost always outweigh the negative of a person who feels offended --  whether rightly so or not.
                                  K@W: With that change in climate, is it harder to be a prankster now than it was back in the '70s? 
                                  Woz: I believe that it is. A lot of my old  pranks and jokes are forbidden in today's schools. The schools  underwent this big [change where] the kids cannot do [anything] random,  outside-the-rules, outside-the-pages-in-the-book. They can't be that  individualistic. 
                                  In California we have so little money for schools. And when you  don't have much money, you have to have large classes and you don't  have enough teachers to allow the kids to randomly go in the directions  that they're made by God or by nature to go. If you imagine something beyond the boundaries you can see -- like  future products or space travel -- you get taught from an early age,  "This is disallowed." You have to do it secretly on your own. 
                                  Allowing some level of mild pranks -- with a rule that it's not going to harm anyone -- would be a good policy. I did that in my own computer classes with young kids. If you  could get on to someone else's computer and hide things from them and  get them all excited, it was okay -- as long as you could restore it  easily. And they never once disobeyed that rule in eight years. 
                                  K@W: It sounds like you think this is  more than just having a good time. In terms of education, you seem to  believe this underlies teaching people how to be creative and  inventive. 
                                  Woz: Exactly. Humor is closely related to the  creativity and invention that we're born with. It's that spirit of  thinking out something a little bit different -- making up your own  jokes. 
                                  K@W: You mention in the book that you and Steve Jobs "were always different people...right from the start." How so? 
                                  Woz: We were very similar in certain ways, like  the values [we had] as we grew up in our high school. We were both  leaning towards the counter-culture. Steve was more a part of it and I  was more mainstream -- feet on the ground, none of these drugs and all  that. 
                                  Steve and I would have conversations and get excited about the same technological possibilities. I was more the humorist; I was more the expert designer. But we  shared common interests. We were friends for eight years [before] we  started Apple. It was after we started Apple that we defined our roles. 
                                  Steve's role was to learn how to run every aspect of a company, to  be an executive at every level. I had already come to a very  non-political point in my life where I didn't want to run a company,  because I didn't want to push other people around, act superior to  others, tell them what they had [done] was lousy. So I just said: I  will do my engineering as well as it can be done, and I'll do that  perfectly. I won't tromp into other people's territory. 
                                  So we went into two parts of the company. And from then on, we were very much working on different things almost forever. Steve did an excellent job of melding the marketing, operations and  technology. He understood which technology was good and what people  would like. It was a weird situation. He couldn't design a computer -- he was  never a designer or a programmer -- but he could understand it well  enough to understand what was good and what was bad. I think that was more important -- having one mind that could put  the entire landscape together. Whereas I just did one piece  excellently. 
                                  K@W: It sounds like the two of you complemented each other in those early years. 
                                  Woz: Yes, I believe that with families and  friends it's much better if you're closer in personalities and values.  In the case of Steve Jobs and I, we've always remained extremely close  in values, with just different personalities. In a company, you've got so many things that have to come together  [that] it's difficult for one person to do it. If you have one person  at the top who is very thoughtful, you get the excellence and the  integrity of one mind conceiving how the company works. 
                                  Steve had the spirit: "We're doing something new. We're going to be  doing something great." [He had] the drive [to do] everything from  publicity to finding the last part in the world when we desperately  needed one and calling stores and talking them into selling our  computers. He was excellent at that. 
                                  K@W: Looking back, how do you think your life would have been different if you had never met Steve Jobs? 
                                  Woz: I think that I would have been as humorous  and happy as I am, and have the good-quality friends and the things  that I love in life. I don't know if I would have ever had the money to have a house. We  were in our twenties when we started Apple. We had no savings account.  We didn't own a car. We didn't make anything like the money you need to  buy a house in California, even then. We didn't have any experience in  business. If I got some money, I'd go out and buy some electronic parts  and build something. 
                                  The company I worked for, Hewlett Packard, was a big part of my life  back then. They had such incredible values [that respected]  engineering. I wanted to work there forever. Hewlett Packard has  changed over time. It's not the same company that makes high quality  products that other engineers use like they used to. So, I probably would have had some ups and downs. But I was so  excellent at what I did electronically, I would have always had a job. 
                                  K@W: How do you think Steve Jobs' life would have been different if he had never met you? 
                                  Woz: It's hard to guess, because it could be either way. He had those skills of organization and the drive to start a  company. If he had never met me he would have done it with somebody  else's product. He might have wound up just exactly where he is: a top, wealthy  businessman who created great products. He really wants to move the  world forward and not be just another company making the same old thing  to earn a buck. 
                                  That was exactly what he wanted the day I met him when we were in  high school. He admired these top people in the world -- the Newtons  and the Shakespeares. He thought that there were very few people who  had really changed life forever for all of us. He obviously wanted to  be one of them. And me, I wanted to create interesting technical products and write great programs.  
                                  I got interrupted more than he did. I mean, Apple's success and the  publicity and fame made it very difficult for me to get the time to  just work in my own garage and put things together. 
                                  K@W: You mentioned that, in the early  days, you and the other people in the Homebrew Computer Club were  excited about how the computer would benefit humanity. To what extent  has that happened? 
                                  Woz: The computer has benefited humanity 10 times more than we ever could have imagined. We were all loners. We were people who knew technology but didn't  have money. We didn't imagine ever owning or even using a computer. 
                                  We [saw that] there were silicon parts coming that were going to  make it possible to build computers that human beings like us could  afford. Those of us who knew how to program a computer would write  programs and would solve problems that our company couldn't solve on  their huge mainframe computers. And we'd be changing the world more  than CEOs. Look at how inspiring that is. 
                                  As we were building these things we didn't really know for sure it  would happen, [whether] it would be affordable. Now everything is on a  computer. Every desk has a computer doing business stuff all day. For entertainment, we have all of our movies and music [on the  computer]. Whoever thought a song would fit on a computer back when we  started the Homebrew Computer Club? Entertainment is a huge part of our  life that the computer has taken over. And communication -- I don't even have to say anymore -- from instant messaging to e-mail and video chats. 
                                  The blending of your computer and the cell phone is so amazing.  There weren't cell phones back then. When we started Apple, in the  United States you still could not legally own your own telephone. It's difficult to think too far into outer space and be correct. 
                                  K@W: Are there ways in which you  think the progress has fallen short? Are there things that the computer  ought to be doing for us but the technology just hasn't reached there  yet? 
                                  Woz: Yes. We keep talking about artificial  intelligence: "The computer's going to be like a thinking brain. It's  going to be more powerful than our brain." That has not happened. 
                                  The graphics look real and the voice quality sounds like a real  human voice. Computers have become more human in that way, but not  the way a real human being is. If you're dealing with a human being, they look at your face, they  notice your condition. They know what words to say, when to talk. They  get different ideas to move the conversation in different directions. 
                                  Artificial intelligence hasn't gone to one on a scale of a hundred  to represent a real person who's lived a life and knows who you are and  wants to ask questions about your family and your pets. I think we're way, way behind. [In the Homebrew Computer Club] we  envisioned that computers were going to be like the intelligence and  the behavior of human beings. 
                                  K@W: Any sense about how far off that day is? 
                                  Woz: I don't see it ever. I throw out an example once in a while: Could you build a robot that could make a cup of coffee? First, people say, "Well, that sounds simple." And the answer is: It'll never happen. 
                                  You could come into my house and you might be able to make a cup of  coffee. I could go into your house and I might be able to make a cup of  coffee. Think of all the steps a computer would have to analyze --  walking through your house, trying to figure out where a kitchen might  be. If you have a coffee machine, figuring how it fits together. We'd  know to open a drawer and look for a filter, because we've used coffee  machines. We've lived a human life. 
                                  Can a computer create art? You could write programs that make  music that sounds okay -- it uses the right notes or the right scales  -- but it wouldn't be great art. Because you have to judge it. How  could a computer judge art -- even a painting -- if it's never  experienced the human feeling of a breeze on a beach? You'd almost have to have a robot that grows up. Maybe it could live  life a little faster than a human. But it would have to go through a  lot of steps we go through to have the same feelings of what's  important in the world. 
                                  K@W: In your book, you say, "The most important measure of a person was truth." 
                                  Woz: I believe that to this day. It's just been a mainstay of my life, my personality. 
                                  K@W: In the book you also recount  how, when you developed Breakout for the Atari, Steve Jobs sold it and  told you that he received $700 for the two of you to split while, in  fact, he had been paid a few thousand dollars. Although, in hindsight,  the money is rather irrelevant, how do you feel about the ethics of  this? 
                                  Woz: Yes, the money's irrelevant -- and it was  then. I would have done it for free. I was happy to be able to design a  video game that people would actually play. I think Steve needed money and just didn't tell me the truth. If he'd told me the truth, he'd have gotten it. He should have known me well enough to just come out and say he  needed the money. It would sound odd, me doing the entire design and  him getting all the money. I would have done it. He was a friend. You  help your friends. 
                                  So, it's understandable. It's really a small issue. When you judge Steve as a person -- the great things he brings to  the world versus, maybe, these encroachments on personal decency or  personal honesty with other people or disrespect of people when they've  worked very hard and do a great job and he'll say, "Oh, that's just  shitty," that sort of thing -- those are probably outweighed by the  good that he does for the world. 
                                  We can sometimes see the future -- that, for example, all of our  television signals are going to come over the Internet, all our  entertainment and phone calls and music. Movie theaters even might go  away some day because the Internet has taken their place. How do you actually get there? It is so difficult to try to move the  world to change, especially when there are money interests involved. 
                                  What Steve does on the good side -- like the music scenario in  which we didn't bring just a music device called the iPod, we brought  a whole music system: a store that sells it, a computer that manages  and organizes it. And an iPod is just a satellite to your computer.  Plug it in and it works. You don't have to do anything. You've got to admire Steve for that kind of thinking. 
                                  Nobody's perfect. Everybody is going to have cases where they did  something bad to somebody, said something nasty to them and maybe  regret it later. 
                                  K@W: When you taught computing  part-time to fifth grade students after you left Apple as a full-time  employee, you said that was the most important time of your life. How  so? 
                                  Woz: It was a great time in my life for a lot  of reasons. I'd been doing a bunch of philanthropy in San Jose. I felt  very good about giving away my money to start good museums: Children's  Discovery Museum, the Tech [Museum] of Silicon Valley, a ballet  company. I had wanted to teach my whole life. I just started up a class by  inviting a few kids over the phone -- one year's class had six students  only. 
                                  Then I moved up to 22 kids. Then I started doing multiple full  classes of 20 and 30 kids. I enjoyed it so much. I was sharing  something I was good at with the kids, and I was helping them make  their homework better. I was not trying to make them be computer people like myself. I  said: I have to reach everyone in the class, not just a few who want to  be weird little geeky people. I want to reach everyone. 
                                  So I taught the kids how to make their homework look good. If they  were assigned [a report] I would say, "Let's do the report on the  computer. Here's how we can choose the right fonts and make it look  good." If they were assigned some history project [I'd say], "Let's do  a timeline in the drawing program." Or, "Let's do a spreadsheet with  some charts to show some data that you're analyzing." I would take the real stuff they had in school, and after school I would do [it] in my computer class. 
                                  K@W: In addition to being a stockholder, you're still technically an Apple employee? 
                                  Woz: Yes, out of a strong loyalty to the company. I want to remain an employee forever.
                                  K@W: How active are you in the company at this point? 
                                  Woz: I'm not active. There are times that I wish I were. I pay attention to the products going on. I think that it would interfere with Steve Jobs' management control to have me around. It would confuse issues. But I'd be open to it at some point. In the time I've been away, I've had a full life going in other directions -- I had my classes, I've had a few start-ups. I really enjoy getting down with young engineers and trying to start a company. 
                                  I'm about to go off in a big educational direction right now with a  company that's selling educational software and hardware. I'd like to  take it to the next level and think [through]: What kind of tools do we  need to do education better? I have so many ideas on education -- what's wrong and where it fails. 
                                  K@W: What are your thoughts about this? 
                                  Woz: Education is so huge -- you can't have one quick solution. The solutions are very far in the future. We technologists can figure out how to get more education at a lower  price. That's a big key. But the amount of money for education is  always going to be too low. The government has a certain about of money to spend on things. And  you think, "Oh, they're just going to determine the priorities: Here's  what percentage should go to education, what percentage to the  military, what percentage to forestry, what percentage to roads." 
                                  But those percentages tend to map to how many votes there are. And  there's a little problem in the United States: A family of five gets no  more votes than a family of two. So, the families with the kids, [for  whom] education is a top priority, don't have a say [proportionate to]  the size of their family. Kids aren't really considered in the votes  and [in the] money for education, which is just backwards. Every farmer gets to vote on farm bills. Every elderly person gets  to vote on elderly issues. Schooling is a problem because young kids  don't get to vote. 
                                  K@W: You said earlier that there were times when you wish you were more involved with Apple.
                                  Woz: It would be great to be looking at the  technologies that aren't well known and trying to decide which we could  build into a cool product and at what price. It's hard to say that Apple is the same place it once was in that  respect. Apple's often trying [to see] how you cram things into a  certain space, [focusing on] style. I became very influenced when our Lisa and Macintosh computers came  out with this whole new world of mice and menus and windows. There was  this phrase [at the time], that "it was intuitive." The computer had  been molded around you as a human being and it worked your way. 
                                  Now I feel we've stepped way back. The computer has all the  functionality, but it's not like you would have designed it. You're  more of a slave than a master. Computers are supposed to work the way you thought they would. You  -- the human being -- should be more important than the technology. There's no incentive for companies like Microsoft or Apple to make  things really good. Apple and Microsoft won't sell one more piece of  software or hardware based on it being adequate versus being great. 
                                  K@W: It's surprising to hear you say  that because many people would argue that elegance and ease of use have  been differentiators for Apple. You seem to be saying you don't think  they've gone as far as they should in that area. 
                                  Woz: We did so much in the early 1980s to think  about this. We had "user interface guidelines" that programmers were  supposed to follow so their programs would look and work like other  programs did [so] the user didn't have to re-learn it. We put people into blank rooms with something they didn't even know  was a computer -- a screen and mouse and a keyboard -- and we'd tell  them, "You figure out what you can do with it." They weren't told what  the heck they were doing. They were not computer people. And they had  to figure it out. We'd go behind two-way mirrors and watch what worked and what  didn't, what came naturally to human beings. That's what intuitiveness  is. 
                                  K@W: In the book you say that when  Steve Jobs came back to Apple in the 1990s, it restored some of the  passion and commitment that the company needed.
                                  Woz: Yes, because our most valuable asset has  always been our very loyal customer base. And they were missing  something in the products that were there [at the time]. When he came  back he introduced the iMac, although that had been in development  before him. 
                                  Apple had horrible problems with everything that was coming out  being leaked a half a year ahead. It was not exciting when it was  actually introduced. And Steve put [in place] real strong guidelines:  "You talk to the press and you are fired." I was glad that Apple tightened things up. That's part of what creates the passion -- a new product comes and it seems new. 
                                  K@W: Have you given any thought to  what a post-Jobs Apple might look like? As a shareholder, are you  concerned about Apple's seeming lack of a succession plan? 
                                  Woz: I am concerned about it. But Apple has a  big advantage that no other company has: a history, a culture, a lot of  users who think a certain way. So whoever replaces Steve Jobs -- or which people replace him -- if  their values aren't very much like his own, there will be a lot of  grumbling and there will be a shake-up, and [they'll] try to find  somebody who works more like Steve Jobs did. 
                                  You can win and fail. I've watched the movie industry bring in  people who were just great at making [certain] kinds of movies and they  got in and all they were, were shysters making a buck. [They] didn't  bring the magic they [had] before. When they start giving themselves  $10 million salaries and that kind of stuff, you can't expect that  you're going to get great art. 
                                  K@W: You talked about the importance  of the user base and its commitment to the company. Many people love  Apple in a way that's unique among technology companies. Is there a  lesson there that other companies should learn from? 
                                  Woz: [People with] PCs just talk about using them. Those with Apples love them. We've also had to fight some strong battles to save our lives. The  school district people would come in and say, "We've got to replace  every Macintosh with a PC because Apple might go out of business [and  the PC is] so much cheaper."
                                  We had to fight for our existence. And that makes you extremely passionate. The funny thing is, the style of the machine -- how the menus are,  where they are, where things are on the screen, how the windows come  up, things like that -- these have changed for the Macintosh, but they  changed gradually, one [revision] at a time. So we feel we're always in  the one same world we've always been in. If you actually went and  looked back, you'd say, "Oh my gosh, I remember when we did it that  way." It still does the same thing; it does it differently. Now we've got this club going. It's a little too church-like for me. I don't like that part of it. 
                                  K@W: You think it's better if people are critical even if they're fans? 
                                  Woz: I think they should be critical and look  at what are the good values Apple brings. We should get closer to those  values. And when we stray from them, don't say: "Oh, it's Apple" -- so  we're doing the right thing. No -- "It's Apple, but you're missing  something." 
                                  K@W: One of the things you said in  the book that some people might find a bit surprising is, "In some  ways, Apple is the bane of my life." How so? 
                                  Woz: Everywhere I go, everybody's coming up  and saying, "Oh, you started Apple" and they want attention. I'm a  nice guy, and I talk and I spend time with them. Yesterday I went down to a restaurant and met with three young kids  just out of high school who want to start a company. They have an idea  -- and it's actually a good idea. I'll give them my time and my advice  as best I can. I'll call friends to help them. 
                                  That was an important time of life. I want to be there. I like to be a helpful person. But it takes a lot of my time. E-mail was what really nailed me. I had a lot of free time. I was  kind of retired. And now with e-mail, I'm on the computer all day long  just trying to keep up with the news feeds. And technology analysts  seed me with stuff -- and then friends and fans. 
                                  I always had this philosophy of being accessible. So I get lots of  people calling me and e-mailing me all the time. And I can't keep up  with it. It's just horrible. Sometimes I'll get a month behind in answering one of my own kid's e-mails! 
                                  K@W: Speaking of attention, you're a  famously shy person. Are we really going to see some of your personal  life on camera in the upcoming season of Kathy Griffin's "My Life on  the D List"? 
                                  Woz: That's true, I was always a shy person [although] I don't call myself shy now. With Kathy, it was almost a joke, a prank, started on her side. I  joined in as I like jokes and pranks. It turns out after we met [that]  I truly admire her. She's so bright, so quick thinking. I wish I could  be that quick thinking. 
                                  I am going to be on the "D List" show. I'm going to the Producer's  Guild awards with her and they'll be filming me picking her up and  [giving her] some gift I'll have to come up with. She and I are also  going to be the king and queen of the Humane Society of Silicon  Valley's Fur Ball in April or May, and that's going to be on the "D  List" show. 
                                  I'd like to do a "D List" episode with her coming to one of my  speeches to give a little flavor of what I go through. It's a lot of  people coming up to me: "Oh, thank you, thank you." Well, they're  thanking me for things [created] much later. But it's just because they  feel so good about Apple. 
                                  They treat me kind of like Henry Ford. Like, if you could run into  Henry Ford and you'd say, "Oh, thank you for what you did. I just  love my car." It has nothing to do with your car. But I can  understand it. 
                                  And I hope some pranks are on the show. I have some good ones, but they limit what you're allowed to do. She was not that super-receptive when I took her to the Emmys and I  brought her a few of my favorite little gag gifts, like a whole pad of  two-dollar bills that tear off like green stamps. 
                                  I had a big Tiffany box and she'd open it up [and find more] fancy  Tiffany boxes inside. Way down in the inner ring box I had a little  one-dollar rubber ring that you press and it flashes. But we get along extremely well. We've had a lot of experiences  with the life we've led and what it is like when you are sort of famous  and you have to have assistants to handle a lot of your life. She's the first person I've met who's in the same place I am in that regard. 
                                  K@W: What are you most proud of having accomplished in your life thus far? 
                                  Woz: I used to answer that with something like  dial-a-joke. But actually, it was creating the Apple II computer.  Without it, things would have gone a lot differently and slower [with  the development of] personal computers. I had so many brilliant engineering ideas in there. So I'll have to pick that one. 
                                  K@W: What have you not yet accomplished in your life that you still hope to do? 
                                  Woz: Well, I haven't had grandchildren. I'm not married; I'm divorced. Am I going to die with somebody else in my life? 
                                  Technically, I wish I could contribute to that area of artificial  intelligence I was talking about earlier. I'd love to apply it to  education -- make a computer a different kind of teacher. Change the  paradigm of schools -- where you go to school and you may be going at a  totally different pace than all the other students, but you get to hang  around your friends in the same classroom. You aren't separated from  your grade, but they might be doing material that's three years beyond  you, because they went faster with an individual teacher that is the  computer. 
                                  K@W: Looking back over its history, is there anything you wish that Apple had done differently? 
                                  Woz: I don't like to look back. There was a  time that I wished Apple was doing a different thing regarding  licensing our operating system. 
                                  Our real crown jewel was the operating system. That's what all of  our profits came from. And my feeling was we'd get just as much profit  and not have to do the hard work of setting up factories, [managing]  inventory, buying stuff and scrapping bad computers. But I don't like to look back because you can't say that Apple would  have been better or worse if it had done that. Maybe they would have  been a Microsoft and had a bigger market share and been a bigger  company. But maybe they wouldn't have been even as good a company as  they are now. Do we need another Microsoft as much as we need what Apple is? 
                                  K@W: Other than Apple, are there other companies that you admire? 
                                  Woz: I certainly admired Hewlett Packard when I  worked there. You could speak to anybody up and down the management of  the company. You could talk to the owners of the company, [Bill]  Hewlett and [Dave] Packard, anytime. 
                                  I try to model my own life after that. There are cases where, even at a company like Apple, your boss won't  let a vice president ask you to go to Macworld. "You have to go through  me." That sort of thing.There are times I admired some European companies for their  beautiful products -- Bang & Olufsen being prominent among them. 
                                  Another company I think is good is Mercedes-Benz. I drive a Prius,  but I have a Mercedes-Benz and when I get in it [I see how] they  designed the car around me, the human. I'm the center of the world, and  everything is well thought out. When I speak speech commands to it,  they work. I get in my Prius and it's got every little electronic thing  in the world and you can never find your way. It's almost like the  technology was more important than I was. You push the button forward  to go backwards, and backwards to go forwards -- that sort of thinking. 
                                  So, I admire Mercedes-Benz and I always have. I can't say that I don't admire Microsoft, either. They have such a  huge, huge job -- you can never satisfy so many people. And yet they  manage this incredibly huge worldwide business. 
                                  There are a lot of countries Apple can't even get in, doesn't have  to. When you don't have to do as big a job, it's easier to look better. I think that Macintoshes and the earlier Apple computers are  better. Usually the only thing you hear about a PC is: Well, it's  cheaper. That's a benefit to people, too. 
                                  But Microsoft has always been after technology that can help people,  and does things at very reasonable cost. So, I don't think they've been  as horrible as some people [make] them out to be.