| What the other Steve has to say...  Date: n/a Author:  Jill Wolfson,
  and John Leyba Published at:   www.engology.com
  · · · Steve Wozniak· Engineer,       and Founder       of Apple Computers · · · Steve Wozniak, the son of a Lockheed       engineer, grew up in Sunnyvale, where he dreamed of having his own computer.       The rest is Silicon Valley legend.  At the Homebrew Computer Club, he passed out copies of his original       designs. With Steve Jobs, he began working on a commerical model and in 1977,       the Apple II made its debut. Three years later, Apple went public. The 30-year-old       ''Woz'' was suddenly worth millions and became a symbol of free-wheeling nerd       enterprise and ingenuity.  In early 1981, a high performance plane Wozniak was piloting went       down and he was seriously injured. After recovering, he took a leave of absence       from Apple. He sponsored two large rock concerts -- the U.S. Festivals --       and devoted himself to his growing family, to community projects and to education.       Today, in a small office in Los Gatos, he teaches computer skills to local       students and advises school districts on how to get wired.  Woz stages the world's largest concert - 670,000 attendees in San  Bernardino, CA.
 
                                  
 Recently, Wozniak, 46, returned to the Apple fold as an advisor.       He spoke with writer Jill Wolfson and student John Leyba before that announcement.  Woz: OK, you have questions, I presume? 
 Leyba: What initially got you interested in technology       and science? When did you get started?
 
 Woz: Around 4th grade, I'd say. I started reading "Tom Swift"       books. They were about this young guy who was an engineer who could design       anything, and he owned his own company, and he would entrap aliens, and build       submarines, and have projects all over the world. It was just the most intriguing       world, like the first TV shows you ever watched.
 
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 "Teachers started recognizing me and praising me for being smart in science       and that made me want to be even smarter in science!"
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 Also, my father was an engineer and he helped to guide me into some science       fair projects that were electronics, so my love grew. Teachers started recognizing       me and praising me for being smart in science and that made me want to be       even smarter in science! Eventually, by 5th grade, I was building very large       computer-like science fair projects. In 6th grade, I built one that really       was a computer; it played Tic-Tac-Toe.
 
 I was also real bright at mathematics and got my HAM radio license in 6th       grade. So, I got an early start. Then I continued throughout the years, building       more sophisticated computer projects, eventually designing complete computers       and building them through high school and college.
 
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 "And in designing computers, which had become the love of my life, it       was like solving puzzles. I tried to get better and better and better."
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 It was all self-done; I didn't ever take a course, didn't ever buy a book       on how to do it. Just pieced it together in my own head. I loved doing it,       because when we were in elementary school and junior high school and even       high school, it was neat to have other friends in electronics down the block.       We would run house-to-house wired intercoms and somebody would build a neat       little sound maker, and we'd go down to Sunnyvale Electronics and buy the       parts. It was neat to grow up with a crowd of electronics kids. That was a       big part of my life. That was how we had our fun.
  Wolfson: This is a question from my ten year old. He wants to know how you       got the idea for the first Apple. Was it hard to make, or are you a genius?
 Woz: In some parts of life, like mathematics and science, yeah, I was       a genius. I would top all the top scores you could ever measure it by. And       in designing computers, which had become the love of my life, it was like       solving puzzles. I tried to get better and better and better. If I designed       a computer with 200 chips, I tried to design it with 150. And then I would       try to design it with 100. I just tried to find every trick I could in life       to design things real tiny.
 The first Apple was just a culmination of my whole life. My whole life had       been designing computers I could never build. And all of a sudden -- well,       for a few years I had gotten out of computers because I worked at Hewlett       Packard designing calculators, which is a different kind of computer. And       then all of a sudden, I discovered that the prices of some parts called "microprocessors"       and "memory chips" had gotten so low, that I could actually afford,       with maybe a month's salary (if I saved for a little while) I could afford       to design and build my own computer.
 When I was in my first       year of college, I told my father that I was going to own a 4K computer someday!       And he said, 'Yeah, but they cost about as much as a house!' And I said, 'Well       then, I'll live in an apartment.'  All the little computer       kits that were being touted to hobbyists in 1975 were square or rectangular       boxes with non-understandable switches on them, and some wires that could       connect to this, and maybe you could get a teletype machine. These things       were kind of strange because I'm a normal person who believes in the very       middle road and just having a normal life and doing what normal people do.  I had a TV set and a typewriter       and that made me think a computer should be laid out like a typewriter with       a video screen. I'd learned enough about circuitry in high school electronics       to know how to drive a TV and get it to draw - shapes of characters and things.       So it's like all these influences came together and out came a product that       I knew would be easy to use the way I liked to use a computer at my job at       Hewlett Packard, which was to solve engineering problems, and occasionally       to solve a puzzle, and also to play games.  Wolfson: Was there a specific moment that you knew that you actually had something       revolutionary?                                    Woz: Yes and no. I had designed so many computers in my life that I knew       what exceptional things I had done and could do. I had even built a small       computer five years before, around 1970.  And it was very equivalent       to all the computers that were popping up in '75. What I was proud of was       that I used very few parts to build a computer that could actually speak words       on a screen and type words on a keyboard and run a programming language that       could play games. And I did all this myself.  As soon as I had this "Apple       One" (except it didn't have a name then), I actually brought it into       work and solved some engineering and design problems I was working on, so       I knew I had something good.  In those days, there was       no idea there was going to be a huge computer market; that they were going       to enter everyone's lives so pervasively as they have. At our computer club,       we talked about it being a revolution. Computers were going to belong to everyone,       and give us power, and free us from the people who owned computers and all       that stuff. But, pretty much it was a small time little hobby like HAM radio       activity that only went to a very few people that kind of understood all the       bits and bytes of computers. And big companies that ran big businesses - IBM,       Hewlett Packard, companies like that - sneered at these little products, based       on microprocessors.  I had people who started       gathering around me, and I was very shocked. They gathered and asked questions       like I was the leader of a different technology. I was helping people build       their own computers. I would pass out schematics. I went over to friends'       houses and sat there, hour after hour, soldering the wires together to make       their computers. 
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 "And really, we didn't take a risk - I didn't give up my job; Steve just       lived at home with his parents"
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 Steve Jobs saw this and said: 'Why don't we make a PC board?' Basically it       was like a $1,000.00 investment and we'd have to sell fifty to get our money       back, because we'd build the boards for $20.00 and sell them for $40.00. And       boy, I remember not being sure we'd sell fifty of them at the club. But, you       know, Steve thought there were surplus dealers and all that. And then finally       he said, "Even if we lose our money, at least we had a company."       And we were young back then. And when you think of it that way, you know,       obviously we were going to do it. Sure, just to have a company, I'll gamble       a few bucks on that. And really, we didn't take a risk - I didn't give up       my job; Steve just lived at home with his parents; we didn't change our lifestyle.
 I sold my most valuable       possession, but I knew that because I worked at Hewlett Packard, I could buy       the next model calculator the very next month for a lower price than I sold       the older one for! 
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 "You didn't have to have a real specific reason for choosing a name when       you were a little tiny company of two people; you choose any name you want."
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 So we didn't really take a big financial risk or something like that, we just       said, hey, this is a neat thing; let's be part of this new, developing industry.       And sure enough, one of the most amazing things is, we got this name, "Apple".       And Apple started being heard all over the world. We started feeling proud       of it.
 
 Leyba: How did the Apple name come about?
                                   Wozniak:Steve said he had an idea for a name - Apple Computer. He doesn't       always let on where ideas come from, or how they come into his head. That       was constantly true all the time. We both tried to think of names that were       more suggestive or technological words for the name of the company. The more we thought, the more they all sounded boring compared to Apple. You       didn't have to have a real specific reason for choosing a name when you were       a little tiny company of two people; you choose any name you want.
 
 Wolfson: I had read somewhere that Steve had just come back from vacation       in Washington or something and had been in some apple orchards. Any truth       to that?
 
 Woz: He did work in an orchard up in the state of Oregon. Maybe it was       Washington; I think it was Oregon. It was just my opinion that maybe they       had apple trees in their orchards, you know? Maybe that's where the idea popped       in. Maybe it was just listening to a Beatles' song.
 
 Leyba: To a lot of young people, you are a hero and       a role model. Who did you look up to?
 Woz: My 4th and 5th grade teacher was a real inspiration to me - just       that she seemed to care about students so much. It was at the time that my       other hero, my father, was teaching me the values of education -- why children       have to learn to make this a better world than the parents had made and why       school is so important to your life. I decided I wanted to be an engineer       like my father, and second, I wanted to be a 5th grade teacher. Another hero       was Tom Swift, in the books. What he stood for, the freedom, the scientific       knowledge and being and engineer gave him the ability to invent solutions       to problems. He's always been a hero to me. I buy old Tom Swift books now       and read them to my own children. 
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 "Bob Dylan was a hero; for early folk songs and the like. Just the way       he put words together - strong meaning of very few words - just like trying       to build a very good computer with very few parts."
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 My high school electronics teacher was another hero. He didn't just use a       course out of a book. He wrote his own courses. He wrote his own assignments.That's       how I run my computer classes now.
 And then, in the arts,       I'd say Bob Dylan was a hero. Just the way he put words together - such strong       meaning in so very few words. It's just like trying to build a very good computer       with very few parts.  |